
Fans have complained that there are too many distractions on the game's world map, and you could make the point that BioWare has cluttered its own game unnecessarily.

This is fine - if I was asked to constantly quip while somebody else poked around, mopping up stray side-quests and flambéing any sheep foolish enough to wander by, I'd have got bored too.īut I haven't tired of the game, even though I'm still playing far beyond the point that most players feel the need to. The followers I bring with me have mostly fallen silent, their dialogue exhausted after nearly 200 hours of adventuring. I only came to it over Christmas, but most evenings that I pick up a controller I find myself setting out from Skyhold yet again, venturing into some wilderness or other to see what I can find.


I'm still playing Dragon Age: Inquisition, months after it came out.
